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VAxen.readme
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1999-03-03
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Short: VAxen - Venus Art Hexen Port v0.6 (PPC)
Author: Sebastian Jedruszkiewicz (elf^venus art)
Uploader: bjsebo@jota.ii.tuniv.szczecin.pl
Type: game/shoot
Requires: AGA or CGFX, 16Mb of mem, ppc.library
Replaces: game/shoot/VAxen.lha
Action: NoStart
VAxen (Venus Art Hexen)
Amiga Port v0.6 for PowerUp Amiga systems.
v0.6 - Fixed cgfx routines.
- Removed rangecheck code.
- Optimized code a bit.
- Game is stable now.
v0.5 - Initial release. Version number is 0.5, due to the fact
that a lot of work has been already done for my Heretic Port.
This version still may crash, or exit in any moment without
any particulary reason. I am working on that.
Sound is still buggy.
It is not optimised,and also compiled with rangecheck code.
Make sure, that you have directory specified in vaxen.cfg
for savegames. Otherwise, you will be unable to store savegames.
Original sources for this game can be found at: www2.ravensoft.com/source
To play this game, you will registered need wad file. I am trying to apply
some changes to allow hexen works with demo wad file.
To hear music,you will need MIDI instruments from adoom (available on aminet).
Parameters:
-asl use asl requester to select screen mode. Default is PAL|LORES
for AGA or 320x200 cgfx mode.
-nodoublebuffer turns off double buffering
-window display results in window on workbench screen.
Workbench must have least 15 bit depth
Doublebuffering does not work on window.
Works also on AGA machines.
-directcgx use fast copy routines instead of writepixel array
does not work with window mode.
-fps shows online fps counter.
-mouse turns mouse on.
-music enables music
-nosfx disables sound fx effects
-nosound disables music and sfx (no sound at all)
-joy enables joystick
-lbhack Should be used like this: -lbhack x, where x
is number of frames to render in one combination of LockBitMap
and UnlockBitMap. This should make the game faster By default x is
1 (every frame bitmap is locked and unlocked). Try different
values here, I bet something like 15 will be best choice.
This is a hack (bitmap should not be locked for a long time)
so use on your own risk. Number of frames to skip should be
>= 1.
Known Bug:
- You cannot jump and run in the same time.
- Sound is not working correctly.
- demo playing is disabled. Caused a lot of problems (Mainly guru ;)
Keys:
See keys.txt for info.
you can always contact me at:
bjsebo@jota.ii.tuniv.szczecin.pl
Sebastian Jedruszkiewicz (aka elf^venus art)
============================= Archive contents =============================
Original Packed Ratio Date Time Name
-------- ------- ----- --------- -------- -------------
14352 4887 65.9% 05-Feb-99 00:13:14 +doomsound.library
14484 4993 65.5% 27-Jan-99 00:24:36 +doomsound.library.060
1129 421 62.7% 04-Feb-99 23:44:00 +keys.txt
952 450 52.7% 09-Feb-99 21:27:22 +vaxen.cfg
964636 378524 60.7% 09-Feb-99 22:45:06 +vaxen.elf
2619 1370 47.6% 09-Feb-99 22:48:34 +vaxen.readme
-------- ------- ----- --------- --------
998172 390645 60.8% 10-Feb-99 19:10:30 6 files